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AR/VR in Business: How to Implement Immersive Tech Without Losing Your Mind

AR/VR in Business: How to Implement Immersive Tech Without Losing Your Mind

Augmented and virtual reality (AR/VR) are no longer just trendy buzzwords from futurists' slides. These are real, working tools that help businesses train employees, hold remote meetings, and even boost sales through interactive product demos.

Yes, the hype around the "metaverse" has faded - but the AR/VR market keeps growing steadily. It already exceeds $32 billion and may double by 2028. The question for business leaders isn’t “Should we use AR/VR?” - it’s how to implement it smartly, without wasting time or budget.


Why Bother With AR/VR?

Let’s skip the fluff and get to what actually matters.

1. Risk-Free Training

  • VR simulations help pilots, surgeons - and yes, even bartenders - master their craft without real-world risk.

  • A simulation is cheaper and safer than real equipment.

  • 29% of educators now use AR in the classroom - boosting student engagement and retention.

Real-world case: Walmart trains thousands of employees for Black Friday using VR. It’s faster, safer, and cheaper.

2. Remote Work 2.0

Forget boring Zoom calls.
In AR/VR, your team can meet in 3D spaces, walk around, point to shared models, and collaborate naturally.

And yes - you can throw digital tomatoes at your manager if the mood strikes.

3. Try Before You Buy

AR lets your customers interact with products in their environment - before buying.

  • IKEA lets you place furniture in your living room.

  • Now B2B companies are using virtual factory tours, software simulations, and 3D product demos.

98% of users say shopping with AR improves their buying experience.

4. Marketing That Grabs Attention

  • AR displays that come to life when you point your phone camera.

  • Virtual showrooms where clients from around the globe can interact with your product - without flying in.

  • A new standard for brand presence: if you’re not in AR/VR, you’re already behind.

“71% of consumers are more likely to buy from brands that use AR” - Retail Perceptions.


How to Implement AR/VR (Without Messing Up)

You've got the idea. You've got the hype deck. Now how do you actually do it right?

1. Don’t chase the metaverse

Forget buzzwords. Start small.
Find a pain point and solve it with a simple, clear use case.

Example: Instead of building a whole “virtual office,” launch a VR onboarding module for new hires. Get results, then scale.

2. Pick the right tech for the job

AR and VR are not interchangeable.

  • Use AR when your users need digital guidance layered onto the real world.
    Example: Bosch helps car mechanics follow real-time repair steps with smart AR glasses.

  • Use VR when full immersion is critical.
    Example: Lufthansa uses VR to train cabin crews on emergency scenarios - without ever leaving the ground.

3. Test on real users, not just your team

Test early, test often. And listen.

Example: A logistics company tested VR for forklift training - but 30% of users reported motion sickness. They pivoted: kept VR for high-risk safety training, switched others to desktop sims.


Real Use Cases That Actually Work

Virtual Fitting Rooms (Retail)

IKEA, Sephora, ASOS use AR to let customers “try on” furniture, clothes, makeup.

Benefits:

  • Fewer returns

  • Higher conversion rates

  • Cool, interactive experience - in-store or in-app

 

Training & Simulations (Corporate Learning)

Walmart trains employees for Black Friday using VR.
Boeing uses AR to guide engineers during aircraft assembly.

Benefits:

  • Faster onboarding

  • Fewer real-world mistakes

  • Safer learning environments

 

Remote Assistance (Industry & Maintenance)

Thyssenkrupp + Microsoft HoloLens: remote experts guide on-site engineers in real time via AR

Benefits:

  • No travel costs

  • Faster problem resolution

 

Virtual Tours (Real Estate & Tourism)

JLL, Redfin offer VR walkthroughs for apartments and offices - from anywhere

Benefits:

  • Convenience for buyers

  • Time saved for agents

 

AR in Logistics (Warehousing & Fulfillment)

DHL, Amazon use AR glasses to guide workers through warehouses

How it works:

On-screen instructions appear right before their eyes

Benefits:

  • Faster order fulfillment

  • Fewer mistakes


Tech Stack That Gets the Job Done

Choosing the right stack is half the battle.

Development Engines & Platforms

  • Unity – great for VR and cross-platform builds

  • Unreal Engine – best for realistic graphics and simulations

  • ARKit / ARCore – mobile AR standards (Apple/Google)

 

Hardware

 

Bonus Tools

  • WebXR – AR/VR in the browser

  • 8th Wall – no-app-needed AR

  • OpenXR – unified device standard

 

Rule of thumb: Choose your stack based on your use case - not trends.
Pro tip:
- Retail? Use ARKit/ARCore + Unity
- Industrial training? Go Unreal + OpenXR


Before You Dive In: 4 Steps to Make AR/VR Work for Your Business

Business isn’t about “wow” — it’s about ROI. Here’s how to build a real implementation plan:

1. Start with a pilot

No full rollout yet — just one use case, one team, one measurable goal.

Example: Launch an AR guide for warehouse workers to test if it speeds up sorting times.

2. Gather real feedback

Surveys, interviews, user behavior data — whatever works.
Use it to improve the experience before scaling.

Tip: Don’t ignore complaints like headaches, disorientation, or confusion. These aren’t “user errors” — they’re design problems.

3. Plan your budget with reality in mind

Some ballpark numbers for 2024–2025:

  • Basic AR training module: $30K-50K

  • Enterprise-level VR simulator: $80K-150K+

  • Headsets (AR/VR hardware): $500-1500 per user

  • Ongoing updates: don’t forget content maintenance and support

Bonus: Compare costs to the savings — faster onboarding, fewer errors, reduced travel.

4. Expect 2-4 months for a solid MVP

  • Discovery & UX: 2-3 weeks

  • Core development & testing: 8-12 weeks

  • Integration (CRM, ERP, etc.): 2-3 weeks

Pro tip: Keep stakeholders in the loop to avoid scope creep.


Want to Implement AR/VR (and Not Go Crazy)?

Immersive tech is powerful — but only in the right hands.
At We Can Develop IT, we’ve built dozens of solutions: from interactive training to virtual product demos.

We handle it all:

  • Business case analysis & tech selection

  • MVP & full-cycle development

  • Integration with your CRM, ERP, IoT systems

Don’t wait until your competitors start saving millions.
Let’s turn immersive tech into your strategic advantage.


P.S. Properly implemented AR/VR isn’t about the wow effect — it’s about real business results.
Trust professionals. Build smart. Win big.


Read also:

Generative AI and machine learning: how businesses are using AI in 2024-2025.      Cloud without overheating: how to use multi-cloud and not drown in bills.

How to Win a Hackathon (Without Losing Your Mind)      Low-Code/No-Code: Fast Development Without a Shortage of Programmers

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AR/VR in Business: How to Implement Immersive Tech Without Losing Your Mind

AR/VR in Business: How to Implement Immersive Tech Without Losing Your Mind

Augmented and virtual reality (AR/VR) are no longer just trendy buzzwords from futurists' slides. These are real, working tools that help businesses train employees, hold remote meetings, and even boost sales through interactive product demos.

Yes, the hype around the "metaverse" has faded - but the AR/VR market keeps growing steadily. It already exceeds $32 billion and may double by 2028. The question for business leaders isn’t “Should we use AR/VR?” - it’s how to implement it smartly, without wasting time or budget.


Why Bother With AR/VR?

Let’s skip the fluff and get to what actually matters.

1. Risk-Free Training

  • VR simulations help pilots, surgeons - and yes, even bartenders - master their craft without real-world risk.

  • A simulation is cheaper and safer than real equipment.

  • 29% of educators now use AR in the classroom - boosting student engagement and retention.

Real-world case: Walmart trains thousands of employees for Black Friday using VR. It’s faster, safer, and cheaper.

2. Remote Work 2.0

Forget boring Zoom calls.
In AR/VR, your team can meet in 3D spaces, walk around, point to shared models, and collaborate naturally.

And yes - you can throw digital tomatoes at your manager if the mood strikes.

3. Try Before You Buy

AR lets your customers interact with products in their environment - before buying.

  • IKEA lets you place furniture in your living room.
  • Now B2B companies are using virtual factory tours, software simulations, and 3D product demos.

98% of users say shopping with AR improves their buying experience.

4. Marketing That Grabs Attention

  • AR displays that come to life when you point your phone camera.

  • Virtual showrooms where clients from around the globe can interact with your product - without flying in.

  • A new standard for brand presence: if you’re not in AR/VR, you’re already behind.

“71% of consumers are more likely to buy from brands that use AR” - Retail Perceptions.


How to Implement AR/VR (Without Messing Up)

You've got the idea. You've got the hype deck. Now how do you actually do it right?

1. Don’t chase the metaverse

Forget buzzwords. Start small.
Find a pain point and solve it with a simple, clear use case.

Example: Instead of building a whole “virtual office,” launch a VR onboarding module for new hires. Get results, then scale.

2. Pick the right tech for the job

AR and VR are not interchangeable.

  • Use AR when your users need digital guidance layered onto the real world.
    Example: Bosch helps car mechanics follow real-time repair steps with smart AR glasses.

  • Use VR when full immersion is critical.
    Example: Lufthansa uses VR to train cabin crews on emergency scenarios - without ever leaving the ground.

3. Test on real users, not just your team

Test early, test often. And listen.

Example: A logistics company tested VR for forklift training - but 30% of users reported motion sickness. They pivoted: kept VR for high-risk safety training, switched others to desktop sims.


Real Use Cases That Actually Work

Virtual Fitting Rooms (Retail)

IKEA, Sephora, ASOS use AR to let customers “try on” furniture, clothes, makeup.

Benefits:

  • Fewer returns

  • Higher conversion rates

  • Cool, interactive experience - in-store or in-app

 

Training & Simulations (Corporate Learning)

Walmart trains employees for Black Friday using VR.
Boeing uses AR to guide engineers during aircraft assembly.

Benefits:

  • Faster onboarding

  • Fewer real-world mistakes

  • Safer learning environments

 

Remote Assistance (Industry & Maintenance)

Thyssenkrupp + Microsoft HoloLens: remote experts guide on-site engineers in real time via AR

Benefits:

  • No travel costs

  • Faster problem resolution

 

Virtual Tours (Real Estate & Tourism)

JLL, Redfin offer VR walkthroughs for apartments and offices - from anywhere

Benefits:

  • Convenience for buyers

  • Time saved for agents

 

AR in Logistics (Warehousing & Fulfillment)

DHL, Amazon use AR glasses to guide workers through warehouses

How it works:

On-screen instructions appear right before their eyes

Benefits:

  • Faster order fulfillment

  • Fewer mistakes


Tech Stack That Gets the Job Done

Choosing the right stack is half the battle.

Development Engines & Platforms

  • Unity – great for VR and cross-platform builds

  • Unreal Engine – best for realistic graphics and simulations

  • ARKit / ARCore – mobile AR standards (Apple/Google)

 

Hardware

 

Bonus Tools

  • WebXR – AR/VR in the browser

  • 8th Wall – no-app-needed AR

  • OpenXR – unified device standard

 

Rule of thumb: Choose your stack based on your use case - not trends.
Pro tip:
- Retail? Use ARKit/ARCore + Unity
- Industrial training? Go Unreal + OpenXR


Before You Dive In: 4 Steps to Make AR/VR Work for Your Business

Business isn’t about “wow” — it’s about ROI. Here’s how to build a real implementation plan:

1. Start with a pilot

No full rollout yet — just one use case, one team, one measurable goal.

Example: Launch an AR guide for warehouse workers to test if it speeds up sorting times.

2. Gather real feedback

Surveys, interviews, user behavior data — whatever works.
Use it to improve the experience before scaling.

Tip: Don’t ignore complaints like headaches, disorientation, or confusion. These aren’t “user errors” — they’re design problems.

3. Plan your budget with reality in mind

Some ballpark numbers for 2024–2025:

  • Basic AR training module: $30K-50K

  • Enterprise-level VR simulator: $80K-150K+

  • Headsets (AR/VR hardware): $500-1500 per user

  • Ongoing updates: don’t forget content maintenance and support

Bonus: Compare costs to the savings — faster onboarding, fewer errors, reduced travel.

4. Expect 2-4 months for a solid MVP

  • Discovery & UX: 2-3 weeks

  • Core development & testing: 8-12 weeks

  • Integration (CRM, ERP, etc.): 2-3 weeks

Pro tip: Keep stakeholders in the loop to avoid scope creep.


Want to Implement AR/VR (and Not Go Crazy)?

Immersive tech is powerful — but only in the right hands.
At We Can Develop IT, we’ve built dozens of solutions: from interactive training to virtual product demos.

We handle it all:

  • Business case analysis & tech selection

  • MVP & full-cycle development

  • Integration with your CRM, ERP, IoT systems

Don’t wait until your competitors start saving millions.
Let’s turn immersive tech into your strategic advantage.


P.S. Properly implemented AR/VR isn’t about the wow effect — it’s about real business results.
Trust professionals. Build smart. Win big.


Read also:

Generative AI and machine learning: how businesses are using AI in 2024-2025.      Cloud without overheating: how to use multi-cloud and not drown in bills.

How to Win a Hackathon (Without Losing Your Mind)      Low-Code/No-Code: Fast Development Without a Shortage of Programmers

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